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Eu4 Console Commands | Europa Universalis 4 Cheats

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Eu4 Console Commands

Europa Universalis is a video game that came out in 2013 and one of the most played games of the year. It was developed by Paradox Development Studios. It is a strategy game where players can control a whole nation from the years 1421 to 1800. The game was formed to start historically which also included real time events occurring in the real world. This game is an interactive map of Earth, which is divided into the provinces that compose nations. All of these provinces, in their own each way contribute to their country which could be either positively or negatively.

Opening the EU4 Console

In order to be using these cheats, you would have to open your console during gameplay. Press the tilde key to do this, it will bring up the EU4 console for you to use. If need to activate the game console command, type any of those commands that are listed below and then press the enter key.

Difficulty of the game

Like other strategy games, this one isn’t as easy to master and even though the company was same, the difficulty levels of this game are extremely high. Keeping that in mind, we have got these command consoles listed up for you.

 

Here is the list of commands for consoles.

 

Commands

 


absolutism [<Amount>] [<Target Country tag> OPTIONAL]
Adds Absolutism to the player
add_backer [<prov id>] The province becomes a backer of the current issue in the parliament.
add_baseunrest [<Province ID>] [<Base Unrest>] Adds base unrest to a province
add_claim [<Province ID>] [<Country tag> OPTIONAL] Add claim
add_colonist [<Country tag>] Adds a colonist to a country.
add_core [<Province ID>] [<Country tag> OPTIONAL] Add core
add_devastation [<Province ID>] [<Devastation>] Adds devastation to a province
add_diplo [<Country tag> OPTIONAL] Adds diplomatic enroute
add_faction [<factionname>] Adds a Faction to your country
add_heir [<Target Country Tag> OPTIONAL] Adds an heir 
add_interest [<Country tag>] Add specified country tag to your interest
add_issue [<issue tag>] Adds issue to a parliament.
add_liberty_desire [<Amount>] [<Target Country tag> OPTIONAL] Add liberty desire to the player
add_loyalty [<Target Estate>] [<Amount>] Adds loyalty to target estate
The estates have the following identifier:
  • estate_church
  • estate_nobles
  • estate_burghers
  • estate_cossacks
  • estate_nomadic_tribes
  • estate_dhimmi
  • estate_brahmins
  • estate_maratha
  • estate_vaisyas
  • estate_jains
  • estate_rajput
add_natives [<ProvinceID>] [<Amount>] Add natives to given province 
add_opinion [<Actor Country tag>] [<Target Country tag> OPTIONAL] Add opinion to/from tag
add_pa [<Country tag>] Add patriarch authority to tag
add_permanent_claim [<Province ID>] [<Country tag> OPTIONAL] Add permanent claim
add_pi [<Country tag>] Add papal influence to tag
add_prosperity [<Province ID>] [<Prosperity>] Adds prosperity to a province’s state.
add_republican_tradition [<AMOUNT> OPTIONAL] [<Country tag> OPTIONAL] Get republican tradition
add_to_curia_treasury [<money>] Add money to the Curia Treasury
add_trait [<personality tag>, <heir> OPTIONAL, <consort> OPTIONAL] Add ruler personality
add_unrest [<CID Type>] [<CID Index>] [<Unrest>] Adds unrest to a faction
adm [<AMOUNT> OPTIONAL] [<Country tag> OPTIONAL] Get administrative power 
age_consort [<age> <Country tag> OPTIONAL] Set consorts age
age_heir [<age> <Country tag> OPTIONAL] Set heirs age
age_ruler [<age> <Country tag> OPTIONAL] Set rulers age
ai(ai) [<Target Country Tag>] Enables/Disables AI for all nations or a specific tag
ai_budget [<tag> OPTIONAL] prints AI budgeting information.
ai_minister [<0 = army, 1 = diplomacy, 2 = trade>] Enables/Disables specific AI ministers
ai_plan_regions [<Country tag> OPTIONAL] Makes ai reevaluate all region assignments
aiinvalid Print invalid AI command counts to ai.log
aiview Toggles additional AI info
army_drill [<AMOUNT [0.0, 100.0]>] [<Country tag> OPTIONAL] Sets drill for all your subunits
army_professionalism [<Amount>] [<Target Country tag> OPTIONAL] Sets army professionalism for the target country (default value: 100)
army_tradition [<Amount>] [<Target Country tag> OPTIONAL] Adds army tradition to the target country (default value: 50)
assert [] Asserts trigger (otherwise causes test failure)
assimilate [<Province>] [<Tag> OPTIONAL] Change ownership, core, set culture and religion
authority [<AMOUNT>] [<Country tag> OPTIONAL] Add to a country’s authority (Inti religion)
autosave Triggers an autosave.
bearhaslanded [<Province ID> OPTIONAL] An unwise command to use
Spawns Jan Mayen.
bird_mana [<AMOUNT> OPTIONAL] [<Country tag> OPTIONAL] Get diplomatic power (default value: 999)
canals Debug canals on map
cash [<Amount> OPTIONAL] [<Target Country tag> OPTIONAL] Adds ducats to the treasury. Default is 5000 ducats.
center_of_trade(cot) [CoT Level] [<Province ID>] Create or upgrade/downgrade a center of trade.

 

 

Most commonly used controls

 

cash (Insert Number) Extra Money (if not specified, gives 5000)
manpower (Insert Number) Extra manpower (in thousands)
sailors (Insert Number) Extra sailors
prestige [<AMOUNT> OPTIONAL] [<Country tag> OPTIONAL] Adds prestige. Gives 5 prestige if no amount is given.
powerpoints [<AMOUNT> OPTIONAL] [<Country tag> OPTIONAL] Get power in all powers.
Maximizes monarch points if no number specified.
fow Toggles fog of war on/off
ti Toggles terra incognita on/off
splendor Ability can be gained.
assimilate [<Province>] [<Tag> OPTIONAL] Change ownership, core, set culture and religion.

 

Hope this article helps you a lot in your journey of the game and you enjoy it even more! J

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