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How to Punish Victor in Tekken 8

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how to punish victor tekken 8

In this article we will tell you how you can punish Victor in Tekken 8. Also, we will share details on characters that can defeat victor easily and you can play against Victor.

Victor is a powerful character in Tekken 8. He has strong counterattacks and deadly mix-ups. However, he also has weaknesses. Knowing how to punish him can turn the tide of battle in your favor.

Understand Victor’s Strengths and Weaknesses

Victor excels at controlling space. His long-range pokes and fast counters make him a dangerous opponent. He can also launch enemies quickly if they overextend. His defensive stance lets him absorb attacks and strike back with force.

But Victor has flaws. Some of his moves are slow. His defensive stance can be baited. If you learn his patterns, you can punish his mistakes.

Punishing His Unsafe Moves

Many of Victor’s attacks have long recovery times. His powerful launchers, like Silent Execution and Royal Judgement, leave him open if blocked. After blocking, use a fast 14-frame launcher or a quick jab punish to interrupt him.

His low attacks, such as Executioner’s Blade, are risky. They are slow and can be low-parried. If you see Victor crouching, be ready to low-parry and counter with a strong punish.

Countering His Defensive Stance

Victor’s Royal Guard stance lets him absorb attacks. This stance makes him dangerous if you strike recklessly. Instead of attacking directly, use throws or lows to break through. Throws ignore his stance, forcing him to react. Low attacks also work since they bypass his guard.

Interrupting His Pressure

Victor applies pressure with fast mid and high strings. If he starts a string, look for gaps. Some of his moves are interruptible with a 10-frame jab. Use sidesteps to evade his linear attacks and punish his whiffs.

If he spams punch attacks, characters with parries can counter him easily. Fighters like Asuka or Jin can turn his aggression against him.

Whiff Punishing His Slow Moves

Victor’s big swings are powerful but slow. Moves like Knight’s Justice leave him exposed if they miss. Stay patient, bait his attacks, and sidestep. Once he whiffs, strike back with a fast launcher.

Avoiding His Mix-Ups

Victor’s offense is deadly when mixed well. He can switch between lows and mids to confuse opponents. If you see a pattern, react accordingly. Duck if he overuses highs. Block low if he spams sweeps.

Many of his mix-ups are unsafe if blocked. Learn their frame data and punish accordingly.

Best Characters for Punishing Victor

The best characters for punishing Victor in Tekken 8 are those with fast counterattacks, strong whiff punishers, and parries. Since Victor relies on powerful but slow moves, defensive stances, and pressure strings, the following characters can effectively counter him:

1. Jin Kazama – Balanced Punisher

Jin has a great mix of fast pokes, counter-hit tools, and parries. His 1,2,3 (jab string) is quick and punishes Victor’s unsafe moves. His parry (Blowback Fist) can shut down Victor’s pressure strings. He also has a solid whiff punisher with Electric Wind Hook Fist (EWGF).

  • Best Moves to Punish Victor:
    • EWGF (f, n, d, df+2) [14f] → Launches Victor’s -14 moves.
    • 1,2,3 (10f) → Quick jab string for small punishes.
    • f+4 (15f, Safe Launcher) → Good for mid-range punishes.
    • Parry (b+1+3 / b+2+4) → Counters Victor’s predictable punches.
  • Strategy:
    • Sidestep Victor’s linear moves and punish with f+4 or EWGF.
    • Parry his aggressive strings, then counter with b+2,1 or df+1,4.
    • Use hellsweep (cd+4) to pressure him, forcing him to block low.

2. Bryan Fury – Heavy Punisher

Bryan’s jet upper (df+2) is a 15-frame launcher that can punish Victor’s slow recovery moves. His Mach Punch (b+1) is great for interrupting Victor’s stance play. If Victor whiffs a move, Bryan can capitalize with big counter-damage.

  • Best Moves to Punish Victor:
    • Jet Upper (df+2) [15f] → Launches Victor’s unsafe moves.
    • Mach Punch (b+1) [12f] → Good for countering Victor’s stance play.
    • Snake Edge (db+3) [Slow but strong low] → Can hit Victor’s defensive stance.
    • Orbital Heel (uf+4) [Safe mid launcher] → Punishes Victor’s crouching moves.
  • Strategy:
    • Punish big whiffs with Jet Upper for max damage.
    • Use b+1 to stop Victor’s pressure strings.
    • Apply counter-hit setups (e.g., CH b+1 into 3+4) to punish aggression.

3. Dragunov – Fast and Relentless

Dragunov’s df+1 and running 2 pressure can overwhelm Victor. His fast lows help counter Victor’s defensive stance. If Victor whiffs, Dragunov can launch him with df+2.

  • Best Moves to Punish Victor:
    • df+2 (15f Launcher) → Great for punishing unsafe moves.
    • Running 2 (Safe Mid) [17f] → Applies pressure and forces Victor to block.
    • b+1 (Fast CH Launcher) [11f] → Stops Victor’s offense.
    • db+3 (Low Poke) [17f] → Useful against Victor’s defensive stance.
  • Strategy:
    • Interrupt Victor’s stance pressure with b+1.
    • Use Running 2 to keep him under pressure.
    • If Victor whiffs, df+2 is the best launch punisher.

4. Asuka Kazama – Parry Specialist

Victor relies on punch attacks and linear pressure. Asuka’s Reversal (b+1+3 / b+2+4) can counter many of his key attacks. She also has strong whiff punishment with f+2 and a safe mid launcher to keep Victor in check.

  • Best Moves to Punish Victor:
    • Parry (b+1+3 / b+2+4) [0f] → Counters most of Victor’s high/mid attacks.
    • f+2 (16f Safe Launcher) → Punishes Victor’s slower moves.
    • db+3 (Low poke) [12f] → Bypasses Victor’s stance.
    • 1+2 (Power Crush) [Armor Move] → Absorbs Victor’s aggressive attacks.
  • Strategy:
    • Parry his punch-heavy attacks to stop his pressure.
    • Use f+2 to punish his unsafe moves.
    • Stay defensive and wait for Victor to make a mistake.

5. Steve Fox – Evasive and Punishing

Steve’s weaving stance makes Victor’s linear attacks miss. He can sidestep into quick counters. His b+1 (counter-hit launcher) punishes Victor’s unsafe moves. Steve’s ducking punches also make it hard for Victor to land highs.

  • Best Moves to Punish Victor:
    • b+1 (Fast Counter Launcher) [12f] → Punishes Victor’s aggressive moves.
    • d+2 (Fast Low) [14f] → Stops Victor’s defensive stance.
    • df+2 (Safe Mid Launcher) [15f] → Launches Victor’s slow moves.
    • Weave Stance (b+3 / f+3) [Evades Moves] → Avoids Victor’s linear attacks.
  • Strategy:
    • Use b+1 to counter Victor’s attacks.
    • Dodge his high attacks with Weave Stance, then punish.
    • Mix up lows and mids to break Victor’s defense.

6. Leroy Smith – Defensive Master

Leroy’s auto-parry stance completely neutralizes Victor’s aggressive strings. His 1-inch punch (b+1) is a fast counterattack. He also has safe launchers to punish Victor’s mistakes.

  • Best Moves to Punish Victor:
    • Auto-Parry (b+1+2) [0f] → Counters all of Victor’s punch attacks.
    • 1-inch punch (b+1) [13f] → Great for counter-hit punishes.
    • df+1,4 (Safe Mid-String) [14f] → Keeps pressure on Victor.
    • Orbital (uf+3) [Safe Launcher] → Can punish Victor’s lows.
  • Strategy:
    • Let Victor attack first, then parry with b+1+2.
    • Use df+1,4 to keep him from pressing buttons.
    • If he whiffs, punish with b+1 into a full combo.

Who is the Best?

For beginners, Jin and Dragunov offer easy punishes and strong control. For experienced players, Steve, Bryan, and Leroy provide deadly counters to Victor’s slow moves. If you prefer a defensive style, Asuka’s parries make Victor’s offense useless.

Victor’s Unsafe Moves & How to Punish

Move Frame on Block Punish Strategy
Silent Execution (df+2,1) -14 Jab punish or launcher (Jin, Bryan, Dragunov)
Royal Judgment (b+1+2) -16 Launch punish (Jin’s EWGF, Bryan’s Jet Upper)
Executioner’s Blade (db+3,2) -15 Mid launcher (Dragunov df+2, Jin f+4)
Knight’s Justice (f+3+4,1+2) -18 Launch punish (Bryan df+2, Jin EWGF)
Royal Guard Stance (b+3+4) Can be thrown or hit with lows Use throws (Asuka f+1+4) or lows (Steve’s d+2, Dragunov’s db+3)

Combining all these techniques and practice can make you win easily against victor.

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