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How to Enable Split-Screen Co-Op in Halo Infinite

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The Halo franchise as a whole would not be complete without the inclusion of the split-screen co-op mode. On the other hand, it does not appear that Halo Infinite possesses this feature, at least not according to the official description. It is a fortunate turn of events that split-screen co-op gameplay is still playable in Halo Infinite despite the fact that the game does not provide official support for the mode. Despite the fact that it has a few minor bugs in the menu that need to be fixed, the feature also works exceptionally well. This needs to be fixed. By following the steps outlined in this article, players of Halo Infinite can participate in split-screen cooperative gameplay within the game. So let’s get started:

Read Also: How to Get Better in Halo Infinite Multiplayer

How to Enable Split-Screen Co-Op in Halo Infinite

Follow these steps if you want to enable split-screen co-op in Halo Infinite despite the fact that there is a possibility that you will run into some problems. Despite the fact that there is a possibility that you will run into some problems, it is still possible to enable split-screen co-op.

1. You can access the Campaign in Halo Infinite by making a selection for it from the game’s main menu.

2. Load the game you want to use for split-screen co-op play, then select the save file you want to use from the menu that appears after you select Load Game.

3. Following your selection of the Play button, a countdown should commence, at which point you should get ready to access the Friends Menu.

4. Once the timer has expired and the Loading Map screen has been displayed, select a friend from the list of people you have saved and then choose Join.

How to Enable Split-Screen Co-Op in Halo Infinite

5. Once you have finished assisting a friend in their Fireteam, open the Fireteam Options menu and choose the Leave option from the list of available options.

6. After that, you will be taken to your very own private gaming server that you have access to at all times. Start up the Server options, and after that, pick Local Offline from the drop-down menu.

7. In the final stage, you will need to select Play and then connect any controllers or profiles that you plan to use for split-screen gameplay.

How to Enable Split-Screen Co-Op in Halo Infinite

After the loading screen has finished, if everything goes according to plan, the game will put you directly into the save file for the Campaign you chose at the beginning, but it will allow split-screen co-op play.

FAQs

Is split screen co-op coming to Halo Infinite?

As much as the co-op campaign is associated with Halo, so too is the co-op split-screen mode. 343 Industries has unfortunately confirmed that Halo Infinite will not receive one of the series’ most recognizable features. This is a disappointing development. Now that we know the reason for it…

Why doesn’t Halo Infinite have split screen?

“I never in a million years imagined that in order to play with friends at home, I would have to go through this.” 343 Industries has confirmed that it will not be bringing split-screen local co-op to Halo Infinite, despite having previously promised the feature. Instead, the company plans to concentrate its efforts on enhancing and accelerating “ongoing live service development” and other aspects of the game.

Why are games no longer split-screen?

It Turned Out That Split-Screen Was Not Profitable Enough

To put it another way, a split-screen title provides two players with access to a single copy of the game at the cost of only one. Because of split-screen capabilities, only one person needs to purchase a game for two people to be able to play it together and have fun doing it.

Is Halo Infinite on PC?

PC gamers will be able to play Halo Infinite. The PC version of Halo Infinite offers the most comprehensive set of customization options available to date, including the most advanced graphics settings, support for ultrawide and super ultrawide displays, triple-key binds, and features such as dynamic scaling and variable framerates.

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