After having great success with its RDNA 3 graphics processing units (GPUs) on high-end desktops, AMD is now introducing same technology to lower-end laptops. Today, the business presented a variety of Radeon RX 7000 mobile graphics cards at the Consumer Electronics Show (CES). There is the Radeon RX 7600M XT and the Radeon RX 7600M, both of which are designed for 1080p gaming at high frames per second. Additionally, there is the Radeon RX 7700S and the Radeon RX 7600S, all of which are intended for thin and light notebooks. However, that’s not the end of it!
There are also a few more mobile GPUs that use AMD’s RDNA 2 technology, which is likely going to wind up in cheaper laptops. These GPUs have been introduced recently. Let’s begin, though, with the RX 7600M XT because it exemplifies the height of AMD’s aspirations for the laptop gaming market. It has a maximum power consumption of 120 watts, 32 compute units, and 8 gigabytes of GDDR6 memory, and it can utilise all of that memory. AMD claims that it outperforms the desktop RTX 3060 GPU, which is interesting given that the desktop version of that card is more powerful than NVDIA’s laptop versions.
When playing Hitman 3 with all graphics settings turned up to their maximum, the 7600M XT can achieve up to 184 frames per second, while the 12GB RTX 3060 only achieves 160 frames per second. However, it is not faster in all games, as AMD reports that the new GPU is slower than the 3060 in PlayerUnknown’s Battlegrounds by 9 frames per second (fps) (145fps vs 154 fps).
It will be more fascinating to see how well the RX 7700S and 7600S truly perform in devices that are thin and light. The 7700S has the same 32 compute units and 8 gigabytes of random access memory (RAM) as the 7600M XT, but its power consumption is capped at 100 watts. AMD claims that the 7700S can get up to 87 frames per second in Cyberpunk 2077 and 147 frames per second in Death Stranding with the graphics settings at their maximum.
Following the completion of my analysis of AMD’s RDNA 3 GPUs, it is abundantly evident that the business possesses some potent architecture. However, the performance of those GPUs was nowhere near as good as that of NVIDIA’s when it came to ray tracing, especially when I turned on DLSS 3 upscaling. The upscaling provided by AMD’s FidelityFX Super Resolution 3.0 was just unable to match. According to the business, it has developed a new function that it has named Smart Shift RSR, which provides upscaling that is “decoupled from the GPU.” There is a lack of clarity regarding the specifics, although it is said to improve performance. AMD estimates that it will become available at some point during the first half of 2023.