You’ll have the opportunity to collect Tarot Cards as you progress through The Quarry, and you’ll be able to hand these over to Eliza, the game’s narrator, at any point between chapters. This gives you a sneak peek at the prospective outcomes, allowing you to steer the game’s characters toward a higher chance of surviving or an early demise. However, despite the number of cards found in a given chapter, only one can be used to predict the future. You’ll easily be able to tell when you’re getting close to a Tarot Card because the camera angle will suddenly shift as it appears. However, if they are not collected quickly enough, some of the Tarot Cards will burn away, so it is important to make the most of every opportunity to gather them when they become available. In the following paragraphs, you will discover an explanation of how to locate tarot cards in the quarry:
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How to Find Tarot Cards Location in The Quarry
Max will start working on the car shortly after he and Laura have crashed into the woods with it. Max will lower Laura into a route through the woodland in anticipation of her desire to go adventuring. After you have taken control of Laura, your very first move should go to the left and to the upper level. After taking a few steps forward, the camera will change and begin to zoom in on the first Tarot card, which is called The Fool. To retrieve the card, you will need to respond to the on-screen button instruction.
Jacob will be responsible for retrieving the remaining bags from inside the house after he has finished saying goodbye to the camper for the weekend. After being turned away at the lodge’s primary entrance, you should proceed to the left side of the building and enter the building through the window there. As soon as you are inside the chamber, proceed straight ahead into the main hall. The kitchen is located straight ahead, to your right. As soon as you enter the kitchen, the perspective of the camera will shift, and you’ll see the second Tarot card, which is called Temperance.
Following the event that takes place in Chris’s office with Ryan and Dylan, you will then proceed to the forest with Nick and Abigail. Choose the Rocky Road option when you are given the choice between two different courses of action. On this trail, stay to the left side of the path, and keep walking straight ahead. There will be two branches that split off from the main path, but you need to stay on the left at all times. As soon as you have traveled a certain distance along the route, the perspective of the camera will change to reveal the third Tarot card, “The Hanged Man.”
You are going to want to save your game and exit the game as soon as Chapter 3 begins since the next Tarot card is right there at the beginning of the chapter. The reason for this is that a cutscene will start playing when a predetermined length of time has elapsed here, and getting the game to offer you the opportunity to collect the Tarot card can be a little bit tricky. If the game enters a cutscene in which Abigail begins to hear voices, you should immediately exit the cutscene and try playing the game again.
As soon as you take control of Abigail, you are going to want to make sure that you keep to the left and follow the path that is marked out on the ground. After taking a few steps to the left, the camera will pan to the background, following her as she walks. Carry on walking and take a left at the next intersection. The camera will move once more, and as you continue to move forward, it will move to the tree in the distance, where it will display you the fourth Tarot card, known as “The Tower.”
After that, you will watch a cutscene at the boathouse in which Emma and Jacob are both there. At some point, Emma will give Jacob the task of retrieving some towels, at which point you will be able to play the role of Jacob. After taking a few steps forward, you will be presented with the following Tarot card, which is The Star.
You take on the role of Emma and find yourself on the island halfway through Chapter 4. During the cutscene, she will indicate that it is now OK to investigate the treehouse. Once you have control of Emma, you should quickly back away from the beginning of the dock and walk all the way to the end of it. When you are somewhat close to the end of the dock, a brief cutscene will play out; however, once that is over, you should continue moving forward down the dock. When the camera reaches the extreme end of the pier, it will pan to reveal the next Tarot card, which is called “The Magician.”
After you have completed the scenario with Emma, you will have the opportunity to play as Dylan and enter the lodge with the other characters in the group. Once more, you need exit the game and create a manual save at the same moment when you begin the first cinematic as Dylan. The next Tarot card will appear during the cutscene in which the party first enters the Lodge. In order to acquire this card, you will need to press the appropriate button, but you will only have a few seconds to do so. When the party decides to walk inside, the camera will move to be inside, pointing at the door they are walking through. This is the moment when you need to catch it, because it will no longer be outside. You will receive the Tarot card representing strength if you are successful in snagging it.
After assuming the role of Kaitlyn at the Lodge, you will eventually get the opportunity to play as Dylan. Following Dylan and Ryan’s stroll into the woods and conversation, you will have the opportunity to freely explore the area around the cabins. There are two Tarot cards to be found in this spot. Ryan is going to get a head start on getting to the Radio Hut. Do not engage in conversation with Ryan until you have obtained both Tarot cards, as doing so will advance you to the next scenario.
You may find the first Tarot card in this region by making your way to the center of the space, where the large tree is located. There, you will find the card. There are two picnic tables and a swing attached to the opposite side of the tree. You need to travel between the tables in the opposite direction of the swing in order for the game to show you the Tarot card. If it does not work, you can try walking back and forth between the swing and the tables until it does. When it works, you will be shown the Tarot card representing the Devil.
Next to the Radio Hut, which is where Ryan is directing you to go, you’ll find the second Tarot card in this region. Do not communicate with Ryan or the door in any way. Instead, proceed to the left of the hut and head in the direction that puts you between the hut and the radio tower. Simply walking through this area will force the perspective to change and reveal The Hermit Tarot card to you.
Jacob is seen at the beginning of Chapter 6 searching aimlessly through the forest for Emma. You will take control of Jacob after a brief cutscene, at which point he will lead you up a wooden walkway path. You will find a set of steps waiting for you at the end of the wooden walkway. These stairs will take you down to a path that branches off to the left and right. You won’t be able to grab the Tarot card if you take the right path because doing so will instantly start a cutscene and you’ll miss out on the opportunity. Instead, go to the left and travel as far as you can, which isn’t very far, until the camera changes and you can pick up the Justice Tarot card. After that, the path will flip back to the right.
You will take control of Abigail in the Pool House following a brief period in which you play as Kaitlyn. Proceed down the hall and to the right of the sinks when you leave the starting area. On the left hand side, there will be a series of showers; however, these should not be mistaken with the facilities that are located to the left of the sinks. You have taken the incorrect turn if the rooms you are entering have toilets. Proceed into the third shower room on the left, and walk as far as you can into the room. At some point, the camera will move, and you will be able to acquire The Moon Tarot card.
Following the initial scenario that takes place between Laura and Travis, Travis will come back and take Max to be questioned. This will buy Laura some time, during which she will be able to walk around inside her cell. Once you are able to, walk towards the bed, and then turn around and go back to the door of the cell. This will cause the camera to move beneath the bed and reveal the Tarot card known as “The World.”
Laura will continue to tell Ryan and Dylan her story, and eventually, they will get to witness Max transforming into a werewolf and having his eye gouged out. Once she has finished cleaning up, you will be allowed to freely explore the police station. After leaving the cell, turn to your right and exit through the lobby. You will be able to seize The Chariot if you move into the center of the four desks where it is located.
Following the conclusion of Laura and Ryan’s discussion in the pool house, the three of them start walking toward the Hackett house. They are outside the home when they are caught by some wood and pulled down into an underground cavern. After Laura has emerged from the water, you will take control of her and be able to direct her through the cave. Proceed up the metal stairs after you have control of the situation. Following the completion of two brief cutscenes, you will proceed into the subsequent area of the cave. On the left side, there will be fences, and there will also be a little rock part that protrudes. You will be given the Tarot card “The Lovers” if you head out onto the ledge.
Proceed upwards while navigating the caves. There will be a scenario at some point in the future where Laura will interrogate Ryan about his entire vibe, and after that, she will remove a piece of wood in order to enter a tunnel. As you proceed further into the tunnel, the perspective of the camera will change to show the Tarot card for the Wheel of Fortune. Due to the fact that you are required to walk through this tunnel, this one can’t truly be missed. In the event that you do not respond quickly enough and the camera moves, simply return to the top of the tunnel and walk your way back down.
Following a brief interlude with Kaitlyn and the game, we then go back to Ryan and Laura as they investigate the basement of the Hackett house. Right now, you have control over Ryan. There is a tunnel with a red light ahead, and you should not go through it. This takes you to the next section of the map. To begin, this location offers a total of two Tarot cards for your collection. Once you have control of Ryan, you should immediately turn to the left, where there is a side room, and go through it. After entering the room, make your way towards the center of the space. After moving forward a little distance, the camera will pan to reveal the Tarot card known as “The Empress.”
Follow the main straight tunnel until you reach the location where all of the barrels are housed, then turn around and head back to where you started. If you walk along it and the card isn’t shown, you can try walking in the opposite direction; it could be dependent on which way you are walking. As the character walks through the tunnel, the tarot card known as The Emperor will be shown on the screen.
Following a couple of quick cutscenes that launch the game, Ryan will get stabbed and then make his way up the cramped elevator. You will find yourself in a bedroom that you are free to investigate at this point. There is a bed located to your left if you are standing in its current location. Proceed forward until you reach the corner, and then cut across the room in a diagonal direction to reach the bed. The Tarot card representing Death will be seen displayed on top of the cabinet after the camera has moved approximately half way across the room.
Following a scenario in which Ryan and Laura are required to hide and maintain their grip on their breath, you will find yourself in a blue chamber with stairs as Laura. Proceed up the stairs, and when you reach the top of the flight, take the second door on the right. In order to view the Tarot card, you will need to move towards the windows in this chamber. You won’t be able to move on to the following scenario until you wait until you see the card before approaching the door. This opportunity presents itself quite frequently, but you shouldn’t let it pass you by. As you approach the windows, you will be able to retrieve The Sun Tarot card.
You will be able to take control of Dylan in the scrapyard once you have finished off that sequence in the house with Laura and Ryan. Continue moving on until you reach an enclosed parking garage on your right. You’ll find a green button on the table; in order to access the next part of the yard, press the button. Do not get too close to the yellow crane that is located in this section. You need to find the yellow crane in order to go to the next section. Instead, you should walk directly into a container. This will trigger a brief cutscene in which a flash of light will appear. If you keep going in the same direction you are going, you will eventually run across a container that has steps on the left side of it. After reaching the top of the container, turn left and continue along the edge of the roof. You will be able to seize the Judgement Tarot after completing a few simple steps.
After completing the scene with Dylan and Kaitlyn at the junkyard, you will have the opportunity to take control of Abigail in the Lodge basement. After a short distance, on your right will be a set of stairs if you continue walking forward. If you approach the stairs, you will be able to acquire the Tarot card known as The Hierophant.
You will either play Kaitlyn in the Lodge during the first or the second sequence, depending on the decisions you make throughout the game. As soon as you have control of Kaitlyn, you should immediately ascend the stairs on the right side of the room. When you reach the top of the steps, turn left and then turn left once more to locate another flight of stairs. Proceed up those, and when you reach the top of the stairs, you need to move left once again. The High Priestess Tarot card, which represents the conclusion of the game, will become available to you after a short distance has passed.
Do you need to find the tarot cards in The Quarry?
Locating all 22 Tarot cards will give you a look into the several possible futures. There are a great deal of different collectibles to be found in The Quarry; but, none are quite as significant as Tarot Cards. Finding a Tarot Card indicates that Eliza, a mysterious fortune teller, will be able to utilize it to offer you glimpses of a possible path between chapters if you have it in your possession.
How many tarot cards can you find in The Quarry?
There are 22 Tarot cards hidden around Hackett’s Quarry Summer Camp that can be discovered and collected by players as they travel from one place to the next. These Tarot cards are presented to Eliza, a fortune teller whom you see at the conclusion of each chapter. She looks into her crystal ball and sees a vision that describes the possible interpretations of each card.
Which tarot card to choose in The Quarry?
If you uncover this card, which requires Abi and/or Emma to make it to the latter stages of the game, it provides you with a significant amount of information regarding the identity of the woman reading the tarot cards and the events that took place six years prior to the circumstances in which our protagonists find themselves.
Is it possible to save Nick in The Quarry?
It is, however, absolutely possible for Nick to be saved and, in the end, healed of the werewolf curse if he makes the appropriate choices and actions throughout each Chapter of The Quarry. This is the case for all of the characters in the story.
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