A new massive mod for Watch Dogs has been released for Watch Dogs, titled with ‘Living_City’. The brand new mod features the custom missions, danger zones, and some random events in the game.
The_Silver, the creator of Watch Dogs, took fourteen months to developed this new mod which focuses on improvements for every aspect of this action adventure game.
The file size for Living_City is roughly around 82.93mb and for the full details, you can check out below:
The LIVING_CITY mod for Watch_Dogs improves and expands the gameplay of the base game with custom missions, random events and new features, which will provide many hours of fun.
Here’s a summary of all the most relevant features and additions:
Now you can find 19 red zones on the map, they are Restricted Areas guarded by enemies like you’ve found during the campaign, except these are always active in free roam outside of missions. For example, you can sneak inside a fixer hideout while chased by the cops, leading cops and fixers to fight each other (just like hinted in a loading tip of the vanilla game). Also if you kill all the guards of the restricted area it will be marked as clear and no enemies will respawn in there for some time.
Many building interiors that were previously enterable only during the missions are now always open and explorable in free roam. This means that you can enter and exit them at will, some will even include the appropriate enemies inside. For example, you can revisit places like the Auction or the Stadium, and even enter the Prison from the sliding doors in the front. The most important Unlocked Interiors are conveniently marked on the main map as new unvisited City Hotspots.
There are many events now randomly occurring in the game world, most of them include mini-missions that you can freely choose to complete for rewards (money, XP, reputation etc). For example, you could witness a chase between Cops and Viceroys (if you are in The Wards) and you can choose to engage and take down the criminals for a reputation boost. You can stumble on these events in every district, but their frequency and variety depend on the area of the map you’re in (see the Random_Events_Heat map). Also, you might find a special vehicle or pedestrian with a mission marker on him, interact with it to start the special mission (you can read the event name in the map marker’s description). These special missions are randomly generated and repeatable and include tasks like hacking a VIP NPC, killing a boss, hijacking a loot truck, assaulting a prison transfer, and much more.
This mod also adds many new hacks you can perform on the generic civilians you see around the city, just open the profiler and look around to find them. For example, you can overload their phones, give them money, access their portable camera, notify them to the cops, recharge your phone battery and much more. You even have the chance to find civilian hacks that will allow you to manually start every Random Event at will.
The first time you load the game after installing this mod (or after a few missions from the start of the campaign) you’ll be notified about the chance of Ambushes. The Fixer Contracts system has been breached allowing enemies to create fake contracts to lure you into an ambush when you go there to accept them. This is a cut feature that was removed by Ubisoft during the development of the game, basically, there’s a small chance that starting any fixer contract will trigger a chase. The chasers will be of the faction of the district you’re in, and the difficulty of the ambush is randomized (the rewards for surviving it are proportional to its difficulty).
This mod also includes many new missions, some are very short while others are on par with the vanilla missions. For example, a simple one allows you to restore the Owl Motel hideout as it was before the Act II Mission 3 “Collateral”. There are also new Criminal Convoy and Gang Hideout contracts, and new Human Traffic Investigations.
This bonus script replaces the yellow police scans with an actual police search (without breaking the mission-specific yellow police scans). When a civilian successfully completes a call to the 911 the cops will actually drive to the scene and search the nearby area for criminal activity. No more dodging weird yellow disks on the minimap, now you have to deal with actual cops, so you can just hide for a while or simply flee from the scene. The level of the police search will match the felony level of the 911 call, so the difficulty is appropriately balanced and not unfair.
This bonus script allows the Chicago Police Force (and eventually the Blume Security) to use the ctOS hacks against you when in max felony level chases. On the hardest level chases (and only then) your enemies will try to stop you by raising bridges, closing gates, activating bollards and so on. Something similar can be found in some later missions of the vanilla game, except in my mod the cops will avoid using hacks that can hurt civilians (like steam pipes etc).
This bonus script does 3 handy things on each first load of the game:
– If there are no other vehicles nearby your first spawn you’ll always find at least a Sonarus LX nearby.
– Both the weather and time of the day of your first spawn will be random each time you launch the game.
– The initial game load from the main menu will always end with the “out from phone” camera animation.
With this script, the 4 weapon slots of your inventory will hold only one weapon each, instead of every weapon of their category. You can take with you only 4 weapons at a time now, 1 pistol, 1 SMG/rifle/machinegun, 1 sniper/grenade launcher, 1 shotgun. This gives strategic value to your loadout choice, because you must think wisely about which weapons to take with you depending on the task. If you buy/pick up a different pistol, for example, you’ll lose your current one, and you’ll have to buy/pick up it again. Every single weapon is now available in the gunshops, no need to unlock them first, just be aware that the best weapons are pricey.
Also thanks to an easily editable configuration file you can tweak many of these features as you want, finetuning or even completely disabling them as you wish.
Besides the previously mentioned big features, this mod includes also a lot of little tweaks and fixes to improve the overall experience. The tweaks include things like dynamic headlight shadows, ltrains tweaks, game economy rebalance, ammo amounts, reputation tweaks and so on.
Watch Dogs is currently available on PC, PS4, and Xbox One, and check out the trailer for Living_City Mod below:
Google Announces ‘Stadia’: A Cloud-Based Gaming Service
We all know Google as the search engine, YouTube, Gmail, Maps and of course their tracking our movements and all that jazz but they are bringing something else into their portfolio, something Big. The company announced a Gaming and entertainment service named ‘Stadia’ at GDC 2019, a cloud-based game streaming service. The concept is not new by a long shot but when a company like Google announces it, it becomes legit and a big deal.
Any game that is available on the service is yours, allegedly and theoretically. No matter the hardware, as long as you have a screen that has an internet connection such as a smartphone, tablet, laptop, tv etc.
Running high fidelity games, and upcoming titles, the services requires so much juice at the back end to make this service viable. To which, Google has come up with a spec sheet for their cloud units which can easily compete with a fully decked out gaming pc out there.
Let’s check out the specs shall we:
GPU – 10.7 teraflops – 56 computing units – HBM2 Memory
CPU – Custom x86 Processor – 2.7 GHz – Hyperthreaded – AVX 2
Memory – 16GB RAM – 484GB/s transfer speed – L2+L3 Cache of 9.5MB
Now let’s get some perspective from the current benchmarks.
Google compared the stats on stage, PS4 Pro runs on 4.2 teraflops while Xbox One X stays capped at 6 teraflops and the rest can be balanced from here. In plain words, these units that Stadia with custom AMD GPU can easily leave a current generation console a run for their money and matches PC is terms of speed and quality, at least in theory.
— Chris Welch (@chriswelch) March 19, 2019
While people with consoles sitting in their living rooms thinking about the new generation machines to come out with better internals and better games, Google is trying to change the game altogether.
Google claims that at launch, gamers will be able to enjoy 4K resolution with 60 fps with HDR and better quality surround sound. Not only that, similar resolution and fidelity will be translated into streaming the game live on YouTube channel will be possible. All of this sounds so promising and a gamers and streamers dream. In future, the stats will move to 8K at 120 fps but there is no solid word on that front.
It sounds ridiculous to any PC gamer who hears that the streaming service will be able to run the titles in 4K while most PCs today can’t do that but imagine if your game can’t run in 4K but the servers a lot you a secondary unit and now you are running the game with not one but two gaming PCs. This however requires back end support from the developers to allow such a thing to happen, but I am not certain if that will be possible right from the get-go.
Stadia controller is something I am really interested in especially if it will connect to multiple devices including mobile devices such as smartphones and tablets, or even consoles. The controller looks similar to DualShock by Sony but with a cleaner look and two new buttons: Capture and Smart function. In case you are not interested in buying yet another controller and find a place to charge it, then you can use any controller you want as long as it connects to the internet device running the Stadia app or service.
The caveats are two major ones with this service; it won’t be available worldwide and you require one heck of an internet connection to play and stream the game. If you can surpass these hurdles and Google is able to deliver on these alleged perks then this will be the new gaming benchmarks and may end up reforming the industry.
Devil May Cry 5 Mod: The ‘Kylo Ren’ Plays from the Star Wars Character
Devil May Cry 5 is one of our preferred rounds of 2019, and CAPCOM has been on a flat out move this year, with recreations like Resident Evil 2 Remake, and the new development for Monster Hunter: World. Presently, we as a whole realize V looks a great deal like Adam Driver, who plays Kylo Ren in the ebb and flow Star Wars set of three, and this Devil May Cry 5 Mod gives you a chance to play as him in the game.
We’re actually shocked this mod has just barely discharged, as individuals made examinations since the V as a character was uncovered in the trailers.
‘Kylo Ren’ will swap V’s ensemble and his stick with Kylo’s lightsaber in both red and purple hues. To introduce this mod, you’ll have to pursue the means underneath;
Prior to running the mod director just because, guarantee all PAK records in your DMC 5 organizer introduce are unmodified (to effortlessly do this, right-click the game in Steam and pick “confirm document trustworthiness”)
Run mod chief, click on “Oversee Mods” and snap on mods to introduce or uninstall them, for this situation, introduce the Kylo Ren mod. That is all you’ll have to do and you can play as Kylo Ren in Devil May Cry 5 with alternatives of both the Red and Purple Lightsaber.
Microsoft ‘Halo Infinite’ Now Run On Xbox Scarlett, What to Expect
The current year’s E3 was a noteworthy occasion, and fans got the opportunity to see such a significant number of recreations being exhibited at the occasion. In any case, there was one specific game which was making its arrival after an extremely lengthy timespan, and it is the forthcoming Halo Infinite. Fans have been energized as far back as Microsoft first uncovered the game, and after the current year’s exhibit, the promotion has expanded exponentially.
343 Industries built up the principal individual shooter game, and it will be the starting title for Xbox Scarlett, so fans have incredibly high expectations from, and it’s a conspicuous response, as the Halo establishment is a fan-top pick. It is the 6th portion in the arrangement, and it will be proceeding with the story after Halo 5: Guardians. As of late, Microsoft uncovered what fans could anticipate from the up and coming title, and we have accumulated all the ongoing updates and data with respect to the game, so here is all that you have to think about the up and coming Halo Infinite.
In a meeting with Euro Gamer, manager of Xbox Game Studios, Matt Booty said that their first-party studio has direct access with the group chipping away at the Xbox Scarlett and the group taking a shot at Halo gets immediate access to what is being kept running on the equipment of Project Scarlett.
So the group will have more thought on the cutting edge reassure, and ideally, the group can utilize that to further their full potential benefit while creating Halo Infinite. Matt uncovered that clearly, the game would run well on Xbox One and different gadgets at the same time, the presentation is best on Xbox Scarlett.
Matt prodded that the up and coming Halo Infinite will have a greater thickness of life in its reality and they will work acquire more subtleties the light of the world. Matt hasn’t uncovered the full subtleties as he needs to stay quiet till the discharge date, in any case, this is sufficient to get fans progressively energized.
Corona Infinite is required to discharge at some point in 2020 alongside Xbox Scarlett. Stay tuned to Otakukart for more updates.
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